46#define SERPENTINE true
112uint8_t
getPaletteIndex(uint32_t millis32,
int width,
int max_width,
int height,
int max_height,
121 float xf = (float)width / (
float)max_width;
122 uint8_t
x = (uint8_t)(xf * 255);
125 uint32_t cosx =
cos8(
x);
126 uint32_t sinx =
sin8(
x);
138 uint16_t
z = millis32 /
invSpeedZ.as<uint16_t>();
143 uint16_t noise16 =
inoise16(cosx << 8, sinx << 8,
y << 8, 0);
146 uint8_t noise_val = noise16 >> 8;
151 int8_t subtraction_factor =
abs8(height - (max_height - 1)) * 255 /
156 return qsub8(noise_val, subtraction_factor);
164 return electricGreenFirePal;
166 return electricBlueFirePal;
182 uint32_t now = millis();
191 for (
int width = 0; width <
WIDTH; width++) {
192 for (
int height = 0; height <
HEIGHT; height++) {
195 uint8_t palette_index =
UITitle title("Chromancer")
FL_DISABLE_WARNING_PUSH FL_DISABLE_WARNING_GLOBAL_CONSTRUCTORS CFastLED FastLED
Global LED strip management instance.
central include file for FastLED, defines the CFastLED class/object
CRGBPalette16 getPalette()
TimeWarp timeScale(0, 1.0f)
UINumberField palette("Palette", 0, 0, 2)
uint8_t getPaletteIndex(uint32_t millis32, int width, int max_width, int height, int max_height, uint32_t y_speed)
UISlider scaleXY("Scale", 8, 1, 100, 1)
UISlider speedY("SpeedY", 1.3, 1, 6,.1)
UISlider invSpeedZ("Inverse SpeedZ", 20, 1, 100, 1)
UISlider scaleX("ScaleX",.3, 0.1, 3,.01)
UISlider brightness("Brightness", 1, 0, 1)
LED controller for WS2812 LEDs with GRB color order.
void setDiameter(float diameter)
#define DEFINE_GRADIENT_PALETTE(X)
Defines a static RGB palette very compactly using a series of connected color gradients.
@ TypicalLEDStrip
Typical values for SMD5050 LEDs.
LIB8STATIC_ALWAYS_INLINE int8_t abs8(int8_t i)
Take the absolute value of a signed 8-bit uint8_t.
LIB8STATIC_ALWAYS_INLINE uint8_t qsub8(uint8_t i, uint8_t j)
Subtract one byte from another, saturating at 0x00.
uint16_t inoise16(uint32_t x, uint32_t y, uint32_t z, uint32_t t)
16-bit, fixed point implementation of Perlin's noise.
LIB8STATIC uint8_t cos8(uint8_t theta)
Fast 8-bit approximation of cos(x).
#define sin8
Platform-independent alias of the fast sin implementation.
CRGB ColorFromPalette(const CRGBPalette16 &pal, uint8_t index, uint8_t brightness, TBlendType blendType)
Implements a simple red square effect for 2D LED grids.
Representation of an RGB pixel (Red, Green, Blue)
UIDescription description("Advanced layered and blended wave effects.")