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FastLED 3.9.15
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extern |
16-bit, fixed point implementation of Perlin's noise without scaling.
Coordinates are 16.16 fixed point values, 32 bit integers with integral coordinates in the high 16-bits and fractional in the low 16-bits.
| x | x-axis coordinate on noise map (1D) |
| y | y-axis coordinate on noise map (2D) |
Definition at line 452 of file noise.cpp.
References grad16(), NOISE_P, x, and y.
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