FastLED 3.9.15
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16-bit, fixed point implementation of Perlin's noise without scaling.
Coordinates are 16.16 fixed point values, 32 bit integers with integral coordinates in the high 16-bits and fractional in the low 16-bits.
x | x-axis coordinate on noise map (1D) |
y | y-axis coordinate on noise map (2D) |
z | z-axis coordinate on noise map (3D) |
Definition at line 298 of file noise.cpp.
References grad16(), NOISE_P, x, y, and z.
Referenced by inoise16(), inoise16(), inoise16(), and inoise16().