FastLED 3.9.15
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splat.cpp File Reference
#include "fl/tile2x2.h"
#include "fl/splat.h"
#include "fl/math.h"
+ Include dependency graph for splat.cpp:

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Namespaces

namespace  fl
 IMPORTANT!
 

Functions

Tile2x2_u8 fl::splat (vec2f xy)
 "Splat" as in "splat pixel rendering" takes a pixel value in float x,y coordinates and "splats" it into a 2x2 tile of pixel values.
 
static u8 fl::to_uint8 (float f)