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| FASTLED_FORCE_INLINE i32 | applyRadialFilter (i32 noise_255, i32 rf_raw) |
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| FASTLED_FORCE_INLINE i32 | clampAndScale255 (i32 raw_s16x16) |
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| FASTLED_FORCE_INLINE simd::simd_u32x4 | loadAligned (const i32 *arr, int i) |
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| FASTLED_FORCE_INLINE i32 | perlinCoord (i32 sc_val, i32 dist_raw, i32 offset) |
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| FASTLED_FORCE_INLINE u32 | radiansToA24 (i32 base_s16x16, i32 offset_s16x16) |
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| FASTLED_FORCE_INLINE void | scatterPixel (fl::span< CRGB > leds, u16 idx, simd::simd_u32x4 r, simd::simd_u32x4 g, simd::simd_u32x4 b, int lane) |
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| FrameSetup | setupChasingSpiralFrame (Context &ctx, ChasingSpiralState &state) |
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| simd::simd_u32x4 | simd4_processChannel (simd::simd_u32x4 base_vec, simd::simd_u32x4 dist_vec, i32 radial_offset, i32 linear_offset, const i32 *fade_lut, const u8 *perm, i32 cx_raw, i32 cy_raw, simd::simd_u32x4 rf_vec) |
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