- Examples
- FxEngine.ino.
Definition at line 42 of file ui.h.
◆ Slider()
fl::Slider::Slider |
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const char * | name, |
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float | value = 128.0f, |
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float | min = 1, |
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float | max = 255, |
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float | step = -1.f ) |
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Definition at line 45 of file ui.h.
◆ ~Slider()
Definition at line 52 of file ui.h.
◆ as()
template<typename T >
T fl::Slider::as |
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const |
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Definition at line 59 of file ui.h.
◆ operator float()
fl::Slider::operator float |
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const |
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Definition at line 55 of file ui.h.
◆ operator int()
fl::Slider::operator int |
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const |
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Definition at line 58 of file ui.h.
◆ operator uint16_t()
fl::Slider::operator uint16_t |
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const |
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Definition at line 57 of file ui.h.
◆ operator uint8_t()
fl::Slider::operator uint8_t |
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const |
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Definition at line 56 of file ui.h.
◆ operator=() [1/2]
Slider & fl::Slider::operator= |
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float | value | ) |
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Definition at line 61 of file ui.h.
◆ operator=() [2/2]
Slider & fl::Slider::operator= |
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int | value | ) |
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Definition at line 62 of file ui.h.
◆ setValue()
void fl::Slider::setValue |
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float | value | ) |
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Definition at line 54 of file ui.h.
◆ value()
float fl::Slider::value |
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const |
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Definition at line 53 of file ui.h.
The documentation for this class was generated from the following file:
- /home/runner/work/FastLED/FastLED/src/fl/ui.h