FastLED 3.9.15
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fill.h File Reference
#include "crgb.h"
#include "fl/colorutils_misc.h"
#include <stdint.h>
+ Include dependency graph for fill.h:
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Go to the source code of this file.

Namespaces

namespace  fl
 Implements a simple red square effect for 2D LED grids.
 

Macros

#define fill_gradient_HSV   fill_gradient
 Convenience synonym.
 
#define saccum87   int16_t
 ANSI: signed short _Accum.
 

Functions

template<typename T>
void fl::fill_gradient (T *targetArray, uint16_t numLeds, const CHSV &c1, const CHSV &c2, const CHSV &c3, const CHSV &c4, TGradientDirectionCode directionCode=SHORTEST_HUES)
 Fill a range of LEDs with a smooth HSV gradient between four HSV colors.
 
template<typename T>
void fl::fill_gradient (T *targetArray, uint16_t numLeds, const CHSV &c1, const CHSV &c2, const CHSV &c3, TGradientDirectionCode directionCode=SHORTEST_HUES)
 Fill a range of LEDs with a smooth HSV gradient between three HSV colors.
 
template<typename T>
void fl::fill_gradient (T *targetArray, uint16_t numLeds, const CHSV &c1, const CHSV &c2, TGradientDirectionCode directionCode=SHORTEST_HUES)
 Fill a range of LEDs with a smooth HSV gradient between two HSV colors.
 
template<typename T>
void fl::fill_gradient (T *targetArray, uint16_t startpos, CHSV startcolor, uint16_t endpos, CHSV endcolor, TGradientDirectionCode directionCode=SHORTEST_HUES)
 Fill a range of LEDs with a smooth HSV gradient between two HSV colors.
 
void fl::fill_gradient_RGB (CRGB *leds, uint16_t numLeds, const CRGB &c1, const CRGB &c2)
 Fill a range of LEDs with a smooth RGB gradient between two RGB colors.
 
void fl::fill_gradient_RGB (CRGB *leds, uint16_t numLeds, const CRGB &c1, const CRGB &c2, const CRGB &c3)
 Fill a range of LEDs with a smooth RGB gradient between three RGB colors.
 
void fl::fill_gradient_RGB (CRGB *leds, uint16_t numLeds, const CRGB &c1, const CRGB &c2, const CRGB &c3, const CRGB &c4)
 Fill a range of LEDs with a smooth RGB gradient between four RGB colors.
 
void fl::fill_gradient_RGB (CRGB *leds, uint16_t startpos, CRGB startcolor, uint16_t endpos, CRGB endcolor)
 Fill a range of LEDs with a smooth RGB gradient between two RGB colors.
 
void fl::fill_rainbow (struct CHSV *targetArray, int numToFill, uint8_t initialhue, uint8_t deltahue=5)
 Fill a range of LEDs with a rainbow of colors.
 
void fl::fill_rainbow (struct CRGB *targetArray, int numToFill, uint8_t initialhue, uint8_t deltahue=5)
 Fill a range of LEDs with a rainbow of colors.
 
void fl::fill_rainbow_circular (struct CHSV *targetArray, int numToFill, uint8_t initialhue, bool reversed=false)
 Fill a range of LEDs with a rainbow of colors, so that the hues are continuous between the end of the strip and the beginning.
 
void fl::fill_rainbow_circular (struct CRGB *targetArray, int numToFill, uint8_t initialhue, bool reversed=false)
 Fill a range of LEDs with a rainbow of colors, so that the hues are continuous between the end of the strip and the beginning.
 
void fl::fill_solid (struct CHSV *targetArray, int numToFill, const struct CHSV &color)
 Fill a range of LEDs with a solid color.
 
void fl::fill_solid (struct CRGB *targetArray, int numToFill, const struct CRGB &color)
 Fill a range of LEDs with a solid color.