FastLED 3.9.15
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Definition at line 34 of file wave_simulation_real.h.
#include <wave_simulation_real.h>
Public Member Functions | |
WaveSimulation1D_Real (u32 length, float speed=0.16f, int dampening=6) | |
~WaveSimulation1D_Real ()=default | |
int | getDampenening () const |
float | getf (fl::size x) const |
bool | getHalfDuplex () const |
i16 | geti16 (fl::size x) const |
i16 | geti16Previous (fl::size x) const |
i8 | geti8 (fl::size x) const |
float | getSpeed () const |
u8 | getu8 (fl::size x) const |
bool | has (fl::size x) const |
void | set (fl::size x, float value) |
void | setDampening (int damp) |
void | setHalfDuplex (bool on) |
void | setSpeed (float something) |
void | update () |
Private Attributes | |
fl::vector< i16 > | grid1 |
fl::vector< i16 > | grid2 |
u32 | length |
i16 | mCourantSq |
int | mDampenening |
bool | mHalfDuplex |
fl::size | whichGrid |