#include "fl/stdint.h"
#include "FastLED.h"
#include "fl/blur.h"
#include "fl/clamp.h"
#include "fl/math.h"
#include "fl/memory.h"
#include "fl/vector.h"
#include "fl/xymap.h"
#include "fx/fx2d.h"
#include "noise.h"
Go to the source code of this file.
◆ fl::Luminova::Particle
struct fl::Luminova::Particle |
Class Members |
float |
a = 0.0f |
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bool |
alive = false |
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int |
f = 0 |
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int |
g = 0 |
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float |
s = 0.0f |
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float |
x = 0.0f |
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float |
y = 0.0f |
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◆ fl::LuminovaParams
struct fl::LuminovaParams |
Class Members |
uint8_t |
blur_amount = 24 |
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uint8_t |
fade_amount = 18 |
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int |
max_particles = 256 |
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uint8_t |
point_gain = 128 |
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