FastLED 3.9.15
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noise.h
Go to the documentation of this file.
1#pragma once
2
3#include <stdint.h>
4
5#include "crgb.h"
6#include "fl/namespace.h"
7#include "lib8tion/qfx.h"
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31extern uint16_t inoise16(uint32_t x, uint32_t y, uint32_t z, uint32_t t);
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35extern uint16_t inoise16(uint32_t x, uint32_t y, uint32_t z);
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39extern uint16_t inoise16(uint32_t x, uint32_t y);
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45extern uint16_t inoise16(uint32_t x);
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55extern int16_t inoise16_raw(uint32_t x, uint32_t y, uint32_t z);
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57extern int16_t inoise16_raw(uint32_t x, uint32_t y, uint32_t z, uint32_t w);
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61extern int16_t inoise16_raw(uint32_t x, uint32_t y);
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68extern int16_t inoise16_raw(uint32_t x);
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78extern uint8_t inoise8(uint16_t x, uint16_t y, uint16_t z);
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82extern uint8_t inoise8(uint16_t x, uint16_t y);
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88extern uint8_t inoise8(uint16_t x);
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98extern int8_t inoise8_raw(uint16_t x, uint16_t y, uint16_t z);
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102extern int8_t inoise8_raw(uint16_t x, uint16_t y);
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109extern int8_t inoise8_raw(uint16_t x);
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120uint16_t snoise16(uint32_t x);
121uint16_t snoise16(uint32_t x, uint32_t y);
122uint16_t snoise16(uint32_t x, uint32_t y, uint32_t z);
123uint16_t snoise16(uint32_t x, uint32_t y, uint32_t z, uint32_t w);
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145void fill_raw_noise8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint16_t x, int scalex, uint16_t time);
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149void fill_raw_noise16into8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint32_t x, int scalex, uint32_t time);
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164void fill_raw_2dnoise8(uint8_t *pData, int width, int height, uint8_t octaves, q44 freq44, fract8 amplitude, int skip, uint16_t x, int16_t scalex, uint16_t y, int16_t scaley, uint16_t time);
165void fill_raw_2dnoise8(uint8_t *pData, int width, int height, uint8_t octaves, uint16_t x, int scalex, uint16_t y, int scaley, uint16_t time);
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178void fill_raw_2dnoise8(uint8_t *pData, int width, int height, uint8_t octaves, uint16_t x, int16_t scalex, uint16_t y, int16_t scaley, uint16_t time);
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182void fill_raw_2dnoise16into8(uint8_t *pData, int width, int height, uint8_t octaves, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time);
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189void fill_raw_2dnoise16(uint16_t *pData, int width, int height, uint8_t octaves, q88 freq88, fract16 amplitude, int skip, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time);
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196void fill_raw_2dnoise16into8(uint8_t *pData, int width, int height, uint8_t octaves, q44 freq44, fract8 amplitude, int skip, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time);
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217void fill_noise8(CRGB *leds, int num_leds,
218 uint8_t octaves, uint16_t x, int scale,
219 uint8_t hue_octaves, uint16_t hue_x, int hue_scale,
220 uint16_t time);
221
225void fill_noise16(CRGB *leds, int num_leds,
226 uint8_t octaves, uint16_t x, int scale,
227 uint8_t hue_octaves, uint16_t hue_x, int hue_scale,
228 uint16_t time, uint8_t hue_shift=0);
229
251void fill_2dnoise8(CRGB *leds, int width, int height, bool serpentine,
252 uint8_t octaves, uint16_t x, int xscale, uint16_t y, int yscale, uint16_t time,
253 uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale,uint16_t hue_time,bool blend);
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258void fill_2dnoise16(CRGB *leds, int width, int height, bool serpentine,
259 uint8_t octaves, uint32_t x, int xscale, uint32_t y, int yscale, uint32_t time,
260 uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale,uint16_t hue_time, bool blend, uint16_t hue_shift=0);
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CRGB leds[NUM_LEDS]
Definition Apa102.ino:11
uint32_t z[NUM_LAYERS]
Definition Fire2023.ino:82
uint32_t x[NUM_LAYERS]
Definition Fire2023.ino:80
uint32_t y[NUM_LAYERS]
Definition Fire2023.ino:81
UISlider scale("Scale", 4,.1, 4,.1)
uint8_t hue_octaves
int yscale
uint8_t octaves
int xscale
int hue_scale
uint32_t hue_time
Defines the red, green, and blue (RGB) pixel struct.
CRGB blend(const CRGB &p1, const CRGB &p2, fract8 amountOfP2)
Computes a new color blended some fraction of the way between two other colors.
qfx< uint8_t, 4, 4 > q44
A 4.4 integer (4 bits integer, 4 bits fraction)
Definition qfx.h:48
uint8_t fract8
ANSI: unsigned short _Fract.
Definition types.h:36
uint16_t fract16
ANSI: unsigned _Fract.
Definition types.h:46
qfx< uint16_t, 8, 8 > q88
A 8.8 integer (8 bits integer, 8 bits fraction)
Definition qfx.h:52
void fill_raw_noise8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint16_t x, int scalex, uint16_t time)
Fill a 1D 8-bit buffer with noise, using inoise8()
Definition noise.cpp:715
void fill_raw_2dnoise8(uint8_t *pData, int width, int height, uint8_t octaves, q44 freq44, fract8 amplitude, int skip, uint16_t x, int16_t scalex, uint16_t y, int16_t scaley, uint16_t time)
Fill a 2D 8-bit buffer with noise, using inoise8()
Definition noise.cpp:758
void fill_raw_2dnoise16into8(uint8_t *pData, int width, int height, uint8_t octaves, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time)
Fill a 2D 8-bit buffer with noise, using inoise16()
void fill_2dnoise8(CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint16_t x, int xscale, uint16_t y, int yscale, uint16_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale, uint16_t hue_time, bool blend)
Fill an LED matrix with random colors, using 8-bit noise.
Definition noise.cpp:924
void fill_2dnoise16(CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint32_t x, int xscale, uint32_t y, int yscale, uint32_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale, uint16_t hue_time, bool blend, uint16_t hue_shift=0)
Fill an LED matrix with random colors, using 16-bit noise.
Definition noise.cpp:964
void fill_noise8(CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time)
Fill an LED array with random colors, using 8-bit noise.
Definition noise.cpp:871
void fill_noise16(CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time, uint8_t hue_shift=0)
Fill an LED array with random colors, using 16-bit noise.
Definition noise.cpp:898
void fill_raw_2dnoise16(uint16_t *pData, int width, int height, uint8_t octaves, q88 freq88, fract16 amplitude, int skip, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time)
Fill a 2D 16-bit buffer with noise, using inoise16()
Definition noise.cpp:796
void fill_raw_noise16into8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint32_t x, int scalex, uint32_t time)
Fill a 1D 8-bit buffer with noise, using inoise16()
Definition noise.cpp:728
uint16_t inoise16(uint32_t x, uint32_t y, uint32_t z, uint32_t t)
16-bit, fixed point implementation of Perlin's noise.
Definition noise.cpp:466
uint16_t snoise16(uint32_t x)
32 bit, fixed point implementation of simplex noise functions.
Definition simplex.cpp:102
int8_t inoise8_raw(uint16_t x, uint16_t y, uint16_t z)
8-bit, fixed point implementation of Perlin's noise without scaling.
Definition noise.cpp:575
int16_t inoise16_raw(uint32_t x, uint32_t y, uint32_t z)
16-bit, fixed point implementation of Perlin's noise without scaling.
Definition noise.cpp:344
uint8_t inoise8(uint16_t x, uint16_t y, uint16_t z)
8-Bit, fixed point implementation of Perlin's noise.
Definition noise.cpp:616
#define FASTLED_NAMESPACE_END
Definition namespace.h:22
Implements the FastLED namespace macros.
Representation of an RGB pixel (Red, Green, Blue)
Definition crgb.h:54