FastLED 3.10.6
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◆ confetti()

void confetti ( )
Examples
DemoReel100.ino.

Definition at line 100 of file DemoReel100.ino.

101{
102 // random colored speckles that blink in and fade smoothly
104 int pos = random16(NUM_LEDS);
105 leds[pos] += CHSV( gHue + random8(64), 200, 255);
106}
CRGB leds[1]
#define NUM_LEDS
uint8_t pos
Definition Blur.ino:11
uint8_t gHue
void fadeToBlackBy(CRGB *leds, fl::u16 num_leds, fl::u8 fadeBy)
fl::hsv8 CHSV
Definition chsv.h:11
LIB8STATIC fl::u16 random16() FL_NO_EXCEPT
Generate a 16-bit random number.
Definition random8.h:63
LIB8STATIC fl::u8 random8() FL_NO_EXCEPT
Generate an 8-bit random number.
Definition random8.h:53

References fadeToBlackBy(), gHue, leds, NUM_LEDS, pos, random16(), and random8().

Referenced by fl::DemoReel100::runPattern().

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