20 void pause(fl::u32 now);
fl::shared_ptr< Fx > getFx()
void setFx(fl::shared_ptr< Fx > newFx)
fl::shared_ptr< Frame > frame
void draw(fl::u32 now, float speed=1.0f, const AudioBatch *audio=nullptr)
fl::span< CRGB > getSurface()
Base definition for an LED controller.
#define FASTLED_SHARED_PTR(type)