FastLED 3.9.15
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Noise Functions

Detailed Description

Functions to generate and fill arrays with noise.

These functions use Perlin noise as the noise generation algorithm.

+ Collaboration diagram for Noise Functions:

Topics

 Noise Generation Functions
 Functions to generate noise.
 

8-Bit Raw Noise Functions

fl::i8 inoise8_raw (fl::u16 x, fl::u16 y, fl::u16 z)
 
fl::i8 inoise8_raw (fl::u16 x, fl::u16 y)
 
fl::i8 inoise8_raw (fl::u16 x)
 8-bit, fixed point implementation of Perlin's noise without scaling.
 

32-Bit Simplex Noise Functions

fl::u16 snoise16 (fl::u32 x)
 32 bit, fixed point implementation of simplex noise functions.
 
fl::u16 snoise16 (fl::u32 x, fl::u32 y)
 
fl::u16 snoise16 (fl::u32 x, fl::u32 y, fl::u32 z)
 
fl::u16 snoise16 (fl::u32 x, fl::u32 y, fl::u32 z, fl::u32 w)