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FastLED 3.9.15
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Functions to fill a buffer with noise data.
Raw Fill Functions | |
Fill a 1D or 2D array with generated noise. | |
| void | fill_raw_noise8 (fl::u8 *pData, fl::u8 num_points, fl::u8 octaves, fl::u16 x, int scalex, fl::u16 time) |
| Fill a 1D 8-bit buffer with noise, using inoise8() | |
| void | fill_raw_noise16into8 (fl::u8 *pData, fl::u8 num_points, fl::u8 octaves, fl::u32 x, int scalex, fl::u32 time) |
| Fill a 1D 8-bit buffer with noise, using inoise16() | |
| void | fill_raw_2dnoise8 (fl::u8 *pData, int width, int height, fl::u8 octaves, fl::q44 freq44, fract8 amplitude, int skip, fl::u16 x, fl::i16 scalex, fl::u16 y, fl::i16 scaley, fl::u16 time) |
| Fill a 2D 8-bit buffer with noise, using inoise8() | |
| void | fill_raw_2dnoise8 (fl::u8 *pData, int width, int height, fl::u8 octaves, fl::u16 x, int scalex, fl::u16 y, int scaley, fl::u16 time) |
| void | fill_raw_2dnoise8 (fl::u8 *pData, int width, int height, fl::u8 octaves, fl::u16 x, fl::i16 scalex, fl::u16 y, fl::i16 scaley, fl::u16 time) |
| Fill a 2D 8-bit buffer with noise, using inoise8() | |
| void | fill_raw_2dnoise16into8 (fl::u8 *pData, int width, int height, fl::u8 octaves, fl::u32 x, fl::i32 scalex, fl::u32 y, fl::i32 scaley, fl::u32 time) |
| Fill a 2D 8-bit buffer with noise, using inoise16() | |
| void | fill_raw_2dnoise16 (fl::u16 *pData, int width, int height, fl::u8 octaves, fl::q88 freq88, fract16 amplitude, int skip, fl::u32 x, fl::i32 scalex, fl::u32 y, fl::i32 scaley, fl::u32 time) |
| Fill a 2D 16-bit buffer with noise, using inoise16() | |
| void | fill_raw_2dnoise16into8 (fl::u8 *pData, int width, int height, fl::u8 octaves, fl::q44 freq44, fract8 amplitude, int skip, fl::u32 x, fl::i32 scalex, fl::u32 y, fl::i32 scaley, fl::u32 time) |
| Fill a 2D 8-bit buffer with noise, using inoise16() | |
Fill Functions | |
Fill an LED array with colors based on noise. Colors are calculated using noisemaps, randomly selecting hue and value (brightness) points with full saturation (255). | |
| void | fill_noise8 (CRGB *leds, int num_leds, fl::u8 octaves, fl::u16 x, int scale, fl::u8 hue_octaves, fl::u16 hue_x, int hue_scale, fl::u16 time) |
| Fill an LED array with random colors, using 8-bit noise. | |
| void | fill_noise16 (CRGB *leds, int num_leds, fl::u8 octaves, fl::u16 x, int scale, fl::u8 hue_octaves, fl::u16 hue_x, int hue_scale, fl::u16 time, fl::u8 hue_shift=0) |
| Fill an LED array with random colors, using 16-bit noise. | |
| void | fill_2dnoise8 (CRGB *leds, int width, int height, bool serpentine, fl::u8 octaves, fl::u16 x, int xscale, fl::u16 y, int yscale, fl::u16 time, fl::u8 hue_octaves, fl::u16 hue_x, int hue_xscale, fl::u16 hue_y, fl::u16 hue_yscale, fl::u16 hue_time, bool blend) |
| Fill an LED matrix with random colors, using 8-bit noise. | |
| void | fill_2dnoise16 (CRGB *leds, int width, int height, bool serpentine, fl::u8 octaves, fl::u32 x, int xscale, fl::u32 y, int yscale, fl::u32 time, fl::u8 hue_octaves, fl::u16 hue_x, int hue_xscale, fl::u16 hue_y, fl::u16 hue_yscale, fl::u16 hue_time, bool blend, fl::u16 hue_shift=0) |
| Fill an LED matrix with random colors, using 16-bit noise. | |