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FastLED 3.9.15
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| void fill_raw_2dnoise8 | ( | uint8_t * | pData, |
| int | width, | ||
| int | height, | ||
| uint8_t | octaves, | ||
| q44 | freq44, | ||
| fract8 | amplitude, | ||
| int | skip, | ||
| uint16_t | x, | ||
| int16_t | scalex, | ||
| uint16_t | y, | ||
| int16_t | scaley, | ||
| uint16_t | time ) |
Fill a 2D 8-bit buffer with noise, using inoise8()
| pData | the array of data to fill with noise values |
| width | the width of the 2D buffer |
| height | the height of the 2D buffer |
| octaves | the number of octaves to use for noise. More octaves = more noise. |
| freq44 | starting octave frequency |
| amplitude | noise amplitude |
| skip | how many noise maps to skip over, incremented recursively per octave |
| x | x-axis coordinate on noise map (1D) |
| scalex | the scale (distance) between x points when filling in noise |
| y | y-axis coordinate on noise map (2D) |
| scaley | the scale (distance) between y points when filling in noise |
| time | the time position for the noise field |
| pData | the array of data to fill with noise values |
| width | the width of the 2D buffer |
| height | the height of the 2D buffer |
| octaves | the number of octaves to use for noise. More octaves = more noise. |
| freq44 | starting octave frequency |
| amplitude | noise amplitude |
| skip | how many noise maps to skip over, incremented recursively per octave |
| x | x-axis coordinate on noise map (1D) |
| scalex | the scale (distance) between x points when filling in noise |
| y | y-axis coordinate on noise map (2D) |
| scaley | the scale (distance) between y points when filling in noise |
| time | the time position for the noise field |
Definition at line 713 of file noise.cpp.
References fill_raw_2dnoise8(), inoise8(), octaves, scale8(), x, and y.
Referenced by fill_2dnoise16(), fill_2dnoise8(), fill_raw_2dnoise8(), and fill_raw_2dnoise8().
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