FastLED 3.9.15
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◆ fill_raw_2dnoise8() [1/3]

void fill_raw_2dnoise8 ( uint8_t * pData,
int width,
int height,
uint8_t octaves,
q44 freq44,
fract8 amplitude,
int skip,
uint16_t x,
int16_t scalex,
uint16_t y,
int16_t scaley,
uint16_t time )

Fill a 2D 8-bit buffer with noise, using inoise8()

Parameters
pDatathe array of data to fill with noise values
widththe width of the 2D buffer
heightthe height of the 2D buffer
octavesthe number of octaves to use for noise. More octaves = more noise.
freq44starting octave frequency
amplitudenoise amplitude
skiphow many noise maps to skip over, incremented recursively per octave
xx-axis coordinate on noise map (1D)
scalexthe scale (distance) between x points when filling in noise
yy-axis coordinate on noise map (2D)
scaleythe scale (distance) between y points when filling in noise
timethe time position for the noise field
pDatathe array of data to fill with noise values
widththe width of the 2D buffer
heightthe height of the 2D buffer
octavesthe number of octaves to use for noise. More octaves = more noise.
freq44starting octave frequency
amplitudenoise amplitude
skiphow many noise maps to skip over, incremented recursively per octave
xx-axis coordinate on noise map (1D)
scalexthe scale (distance) between x points when filling in noise
yy-axis coordinate on noise map (2D)
scaleythe scale (distance) between y points when filling in noise
timethe time position for the noise field
Todo
Why isn't this declared in the header (noise.h)?

Definition at line 713 of file noise.cpp.

713 {
714 if(octaves > 1) {
715 fill_raw_2dnoise8(pData, width, height, octaves-1, freq44, amplitude, skip+1, x*freq44, freq44 * scalex, y*freq44, freq44 * scaley, time);
716 } else {
717 // amplitude is always 255 on the lowest level
718 amplitude=255;
719 }
720
721 scalex *= skip;
722 scaley *= skip;
723
724 fract8 invamp = 255-amplitude;
725 uint16_t xx = x;
726 for(int i = 0; i < height; ++i, y+=scaley) {
727 uint8_t *pRow = pData + (i*width);
728 xx = x;
729 for(int j = 0; j < width; ++j, xx+=scalex) {
730 uint8_t noise_base = inoise8(xx,y,time);
731 noise_base = (0x80 & noise_base) ? (noise_base - 127) : (127 - noise_base);
732 noise_base = scale8(noise_base<<1,amplitude);
733 if(skip == 1) {
734 pRow[j] = scale8(pRow[j],invamp) + noise_base;
735 } else {
736 for(int ii = i; ii<(i+skip) && ii<height; ++ii) {
737 uint8_t *pRow = pData + (ii*width);
738 for(int jj=j; jj<(j+skip) && jj<width; ++jj) {
739 pRow[jj] = scale8(pRow[jj],invamp) + noise_base;
740 }
741 }
742 }
743 }
744 }
745}
int y
Definition simple.h:93
int x
Definition simple.h:92
uint8_t octaves
void fill_raw_2dnoise8(uint8_t *pData, int width, int height, uint8_t octaves, q44 freq44, fract8 amplitude, int skip, uint16_t x, int16_t scalex, uint16_t y, int16_t scaley, uint16_t time)
Fill a 2D 8-bit buffer with noise, using inoise8()
Definition noise.cpp:713
uint8_t inoise8(uint16_t x, uint16_t y, uint16_t z)
8-Bit, fixed point implementation of Perlin's noise.
Definition noise.cpp:570
LIB8STATIC_ALWAYS_INLINE uint8_t scale8(uint8_t i, fract8 scale)
Scale one byte by a second one, which is treated as the numerator of a fraction whose denominator is ...
Definition scale8.h:44
u8 fract8
Fixed-Point Fractional Types.
Definition int.h:49

References fill_raw_2dnoise8(), inoise8(), octaves, scale8(), x, and y.

Referenced by fill_2dnoise16(), fill_2dnoise8(), fill_raw_2dnoise8(), and fill_raw_2dnoise8().

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