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FastLED 3.10.8
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#include "fl/gfx/tile2x2.h"#include "fl/gfx/splat.h"#include "fl/math/math.h"#include "fl/stl/noexcept.h"
Include dependency graph for splat.cpp.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Namespaces | |
| namespace | fl |
| Base definition for an LED controller. | |
Functions | |
| Tile2x2_u8 | fl::splat (vec2f xy) FL_NO_EXCEPT |
| "Splat" as in "splat pixel rendering" takes a pixel value in float x,y coordinates and "splats" it into a 2x2 tile of pixel values. | |
| static u8 | fl::to_uint8 (float f) FL_NO_EXCEPT |