301 {
302 if (blendType == LINEARBLEND_NOWRAP) {
303 index =
map8(index, 0, 239);
304
305 }
306
307
309 fl::u8 lo4 = index & 0x0F;
310
311
312
313
314
316
317 const CRGB *entry = (
CRGB *)((
fl::u8 *)(&(pal[0])) + hi4XsizeofCRGB);
318
320
322 fl::u8 green1 = entry->green;
323 fl::u8 blue1 = entry->blue;
324
326
327 if (hi4 == 15) {
328 entry = &(pal[0]);
329 } else {
330 ++entry;
331 }
332
335
336
340 red1 += red2;
341
342 fl::u8 green2 = entry->green;
345 green1 += green2;
346
347 fl::u8 blue2 = entry->blue;
350 blue1 += blue2;
351
353 }
354
358
359
360
361 if (red1) {
363#if !(FASTLED_SCALE8_FIXED == 1)
364 ++red1;
365#endif
366 }
367 if (green1) {
369#if !(FASTLED_SCALE8_FIXED == 1)
370 ++green1;
371#endif
372 }
373 if (blue1) {
375#if !(FASTLED_SCALE8_FIXED == 1)
376 ++blue1;
377#endif
378 }
380 } else {
381 red1 = 0;
382 green1 = 0;
383 blue1 = 0;
384 }
385 }
386
387 return CRGB(red1, green1, blue1);
388}
UISlider brightness("Brightness", 128, 0, 255, 1)
CRGB blend(const CRGB &p1, const CRGB &p2, fract8 amountOfP2)
LIB8STATIC uint8_t map8(uint8_t in, uint8_t rangeStart, uint8_t rangeEnd)
Map from one full-range 8-bit value into a narrower range of 8-bit values, possibly a range of hues.
LIB8STATIC_ALWAYS_INLINE void cleanup_R1()
Clean up the r1 register after a series of *LEAVING_R1_DIRTY calls.
LIB8STATIC_ALWAYS_INLINE uint8_t scale8_LEAVING_R1_DIRTY(uint8_t i, fract8 scale)
This version of scale8() does not clean up the R1 register on AVR.
fl::u8 lsrX4(fl::u8 dividend)
Helper function to divide a number by 16, aka four logical shift right (LSR)'s.
Representation of an RGB pixel (Red, Green, Blue)