Definition at line 21 of file screenmap.cpp.
22 {
24 float circumference = numLeds * cm_between_leds;
25 float radius = circumference / (2 *
PI);
26
27 for (int i = 0; i < numLeds; i++) {
28 float angle = i * 2 *
PI / numLeds;
29 float x = radius * cos(angle) * 2;
30 float y = radius * sin(angle) * 2;
32 }
35}
References ScreenMap(), PI, screenMap, x, and y.
Referenced by setup().