Functions to generate and fill arrays with noise.
Definition in file noise.cpp.
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int16_t | inoise16_raw (uint32_t x, uint32_t y, uint32_t z) |
| 16-bit, fixed point implementation of Perlin's noise without scaling.
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uint16_t | inoise16 (uint32_t x, uint32_t y, uint32_t z) |
| 16-bit, fixed point implementation of Perlin's noise.
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int16_t | inoise16_raw (uint32_t x, uint32_t y) |
| 16-bit, fixed point implementation of Perlin's noise without scaling.
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uint16_t | inoise16 (uint32_t x, uint32_t y) |
| 16-bit, fixed point implementation of Perlin's noise.
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int16_t | inoise16_raw (uint32_t x) |
| 16-bit, fixed point implementation of Perlin's noise without scaling.
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uint16_t | inoise16 (uint32_t x) |
| 16-bit, fixed point implementation of Perlin's noise.
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int8_t | inoise8_raw (uint16_t x, uint16_t y, uint16_t z) |
| 8-bit, fixed point implementation of Perlin's noise without scaling.
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uint8_t | inoise8 (uint16_t x, uint16_t y, uint16_t z) |
| 8-Bit, fixed point implementation of Perlin's noise.
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int8_t | inoise8_raw (uint16_t x, uint16_t y) |
| 8-bit, fixed point implementation of Perlin's noise without scaling.
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uint8_t | inoise8 (uint16_t x, uint16_t y) |
| 8-Bit, fixed point implementation of Perlin's noise.
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int8_t | inoise8_raw (uint16_t x) |
| 8-bit, fixed point implementation of Perlin's noise without scaling.
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uint8_t | inoise8 (uint16_t x) |
| 8-Bit, fixed point implementation of Perlin's noise.
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void | fill_raw_noise8 (uint8_t *pData, uint8_t num_points, uint8_t octaves, uint16_t x, int scale, uint16_t time) |
| Fill a 1D 8-bit buffer with noise, using inoise8()
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void | fill_raw_noise16into8 (uint8_t *pData, uint8_t num_points, uint8_t octaves, uint32_t x, int scale, uint32_t time) |
| Fill a 1D 8-bit buffer with noise, using inoise16()
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void | fill_raw_2dnoise8 (uint8_t *pData, int width, int height, uint8_t octaves, q44 freq44, fract8 amplitude, int skip, uint16_t x, int16_t scalex, uint16_t y, int16_t scaley, uint16_t time) |
| Fill a 2D 8-bit buffer with noise, using inoise8()
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void | fill_raw_2dnoise8 (uint8_t *pData, int width, int height, uint8_t octaves, uint16_t x, int scalex, uint16_t y, int scaley, uint16_t time) |
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void | fill_raw_2dnoise16 (uint16_t *pData, int width, int height, uint8_t octaves, q88 freq88, fract16 amplitude, int skip, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time) |
| Fill a 2D 16-bit buffer with noise, using inoise16()
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void | fill_raw_2dnoise16into8 (uint8_t *pData, int width, int height, uint8_t octaves, q44 freq44, fract8 amplitude, int skip, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time) |
| Fill a 2D 8-bit buffer with noise, using inoise16()
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void | fill_raw_2dnoise16into8 (uint8_t *pData, int width, int height, uint8_t octaves, uint32_t x, int scalex, uint32_t y, int scaley, uint32_t time) |
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void | fill_noise8 (CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time) |
| Fill an LED array with random colors, using 8-bit noise.
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void | fill_noise16 (CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time, uint8_t hue_shift) |
| Fill an LED array with random colors, using 16-bit noise.
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void | fill_2dnoise8 (CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint16_t x, int xscale, uint16_t y, int yscale, uint16_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale, uint16_t hue_time, bool blend) |
| Fill an LED matrix with random colors, using 8-bit noise.
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void | fill_2dnoise16 (CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint32_t x, int xscale, uint32_t y, int yscale, uint32_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale, uint16_t hue_time, bool blend, uint16_t hue_shift) |
| Fill an LED matrix with random colors, using 16-bit noise.
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