FastLED 3.9.3
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noise.h
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1#pragma once
2
3#include <stdint.h>
4
5#include "crgb.h"
6#include "namespace.h"
7#include "qfx.h"
8
11
12FASTLED_NAMESPACE_BEGIN
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30extern uint16_t inoise16(uint32_t x, uint32_t y, uint32_t z);
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34extern uint16_t inoise16(uint32_t x, uint32_t y);
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40extern uint16_t inoise16(uint32_t x);
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50extern int16_t inoise16_raw(uint32_t x, uint32_t y, uint32_t z);
51
54extern int16_t inoise16_raw(uint32_t x, uint32_t y);
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61extern int16_t inoise16_raw(uint32_t x);
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71extern uint8_t inoise8(uint16_t x, uint16_t y, uint16_t z);
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75extern uint8_t inoise8(uint16_t x, uint16_t y);
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81extern uint8_t inoise8(uint16_t x);
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91extern int8_t inoise8_raw(uint16_t x, uint16_t y, uint16_t z);
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95extern int8_t inoise8_raw(uint16_t x, uint16_t y);
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102extern int8_t inoise8_raw(uint16_t x);
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113uint16_t snoise16(uint32_t x);
114uint16_t snoise16(uint32_t x, uint32_t y);
115uint16_t snoise16(uint32_t x, uint32_t y, uint32_t z);
116uint16_t snoise16(uint32_t x, uint32_t y, uint32_t z, uint32_t w);
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136void fill_raw_noise8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint16_t x, int scalex, uint16_t time);
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140void fill_raw_noise16into8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint32_t x, int scalex, uint32_t time);
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152void fill_raw_2dnoise8(uint8_t *pData, int width, int height, uint8_t octaves, uint16_t x, int16_t scalex, uint16_t y, int16_t scaley, uint16_t time);
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156void fill_raw_2dnoise16into8(uint8_t *pData, int width, int height, uint8_t octaves, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time);
157
163void fill_raw_2dnoise16(uint16_t *pData, int width, int height, uint8_t octaves, q88 freq88, fract16 amplitude, int skip, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time);
164
170void fill_raw_2dnoise16into8(uint8_t *pData, int width, int height, uint8_t octaves, q44 freq44, fract8 amplitude, int skip, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time);
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191void fill_noise8(CRGB *leds, int num_leds,
192 uint8_t octaves, uint16_t x, int scale,
193 uint8_t hue_octaves, uint16_t hue_x, int hue_scale,
194 uint16_t time);
195
199void fill_noise16(CRGB *leds, int num_leds,
200 uint8_t octaves, uint16_t x, int scale,
201 uint8_t hue_octaves, uint16_t hue_x, int hue_scale,
202 uint16_t time, uint8_t hue_shift=0);
203
225void fill_2dnoise8(CRGB *leds, int width, int height, bool serpentine,
226 uint8_t octaves, uint16_t x, int xscale, uint16_t y, int yscale, uint16_t time,
227 uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale,uint16_t hue_time,bool blend);
228
232void fill_2dnoise16(CRGB *leds, int width, int height, bool serpentine,
233 uint8_t octaves, uint32_t x, int xscale, uint32_t y, int yscale, uint32_t time,
234 uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale,uint16_t hue_time, bool blend, uint16_t hue_shift=0);
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241FASTLED_NAMESPACE_END
242
Template class for representing fractional ints.
Definition qfx.h:13
CRGB blend(const CRGB &p1, const CRGB &p2, fract8 amountOfP2)
Computes a new color blended some fraction of the way between two other colors.
uint8_t fract8
ANSI: unsigned short _Fract.
Definition types.h:30
uint16_t fract16
ANSI: unsigned _Fract.
Definition types.h:40
void fill_raw_noise8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint16_t x, int scalex, uint16_t time)
Fill a 1D 8-bit buffer with noise, using inoise8()
Definition noise.cpp:611
void fill_raw_2dnoise16into8(uint8_t *pData, int width, int height, uint8_t octaves, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time)
Fill a 2D 8-bit buffer with noise, using inoise16()
void fill_2dnoise8(CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint16_t x, int xscale, uint16_t y, int yscale, uint16_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale, uint16_t hue_time, bool blend)
Fill an LED matrix with random colors, using 8-bit noise.
Definition noise.cpp:820
void fill_2dnoise16(CRGB *leds, int width, int height, bool serpentine, uint8_t octaves, uint32_t x, int xscale, uint32_t y, int yscale, uint32_t time, uint8_t hue_octaves, uint16_t hue_x, int hue_xscale, uint16_t hue_y, uint16_t hue_yscale, uint16_t hue_time, bool blend, uint16_t hue_shift=0)
Fill an LED matrix with random colors, using 16-bit noise.
Definition noise.cpp:860
void fill_noise8(CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time)
Fill an LED array with random colors, using 8-bit noise.
Definition noise.cpp:767
void fill_noise16(CRGB *leds, int num_leds, uint8_t octaves, uint16_t x, int scale, uint8_t hue_octaves, uint16_t hue_x, int hue_scale, uint16_t time, uint8_t hue_shift=0)
Fill an LED array with random colors, using 16-bit noise.
Definition noise.cpp:794
void fill_raw_2dnoise16(uint16_t *pData, int width, int height, uint8_t octaves, q88 freq88, fract16 amplitude, int skip, uint32_t x, int32_t scalex, uint32_t y, int32_t scaley, uint32_t time)
Fill a 2D 16-bit buffer with noise, using inoise16()
Definition noise.cpp:692
void fill_raw_noise16into8(uint8_t *pData, uint8_t num_points, uint8_t octaves, uint32_t x, int scalex, uint32_t time)
Fill a 1D 8-bit buffer with noise, using inoise16()
Definition noise.cpp:624
void fill_raw_2dnoise8(uint8_t *pData, int width, int height, uint8_t octaves, uint16_t x, int16_t scalex, uint16_t y, int16_t scaley, uint16_t time)
Fill a 2D 8-bit buffer with noise, using inoise8()
int8_t inoise8_raw(uint16_t x, uint16_t y, uint16_t z)
8-bit, fixed point implementation of Perlin's noise without scaling.
Definition noise.cpp:471
int16_t inoise16_raw(uint32_t x, uint32_t y, uint32_t z)
16-bit, fixed point implementation of Perlin's noise without scaling.
Definition noise.cpp:335
uint16_t inoise16(uint32_t x, uint32_t y, uint32_t z)
16-bit, fixed point implementation of Perlin's noise.
Definition noise.cpp:378
uint8_t inoise8(uint16_t x, uint16_t y, uint16_t z)
8-Bit, fixed point implementation of Perlin's noise.
Definition noise.cpp:512
uint16_t snoise16(uint32_t x)
Definition simplex.cpp:99
Representation of an RGB pixel (Red, Green, Blue)
Definition crgb.h:39