FastLED 3.9.7
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1234]
 C__FL_PORT_INFO< port >Utility template for tracking down information about pins and ports
 Cfl::_DrawContext
 Canimartrix_detail::ANIMartRIX
 Cfl::AnimartrixEntry################################################## Details with the implementation of Animartrix
 Cfl::ArrayDeleter< T >
 Cfl::ArrayDeleter< CRGB >
 Cfl::ArrayDeleter< fl::HeapVector< float > >
 Cfl::ArrayDeleter< float >
 Cfl::ArrayDeleter< Pair >
 Cfl::ArrayDeleter< uint8_t >
 CAVRSoftwareSPIOutput< DATA_PIN, CLOCK_PIN, SPI_SPEED >Software SPI (aka bit-banging) support Includes aggressive optimizations for when the clock and data pin are on the same port
 CAVRSoftwareSPIOutput< _DATA_PIN, _CLOCK_PIN, _SPI_CLOCK_DIVIDER >
 Cbitswap_typeUnion containing a full 8 bytes to swap the bit orientation on
 Cfl::Button
 Cfl::Callback< Args >
 CCEveryNMillisDynamicCreate the CEveryNMillisDynamic class for dynamic millisecond intervals
 CCEveryNTimeTime interval checking class
 CCFastLEDHigh level controller interface for FastLED
 Cfl::Checkbox
 CCHSVRepresentation of an HSV pixel (hue, saturation, value (aka brightness))
 CCHSVPalette16HSV color palette with 16 discrete values
 CCHSVPalette256HSV color palette with 256 discrete values
 CCHSVPalette32HSV color palette with 32 discrete values
 Cfl::CircularBuffer< T >
 Cfl::CircularBuffer< uint8_t >
 CCLEDControllerBase definition for an LED controller
 CCFastLED::ClockedChipsetHelper< CHIPSET, DATA_PIN, CLOCK_PIN >
 CClocklessController
 CCMinWait< WAIT >Class to ensure that a minimum amount of time has kicked since the last time run - and delay if not enough time has passed yet
 CCMinWait< 1000 >
 CColor3i
 CColorAdjustment
 CColorHSV
 CColorScheme
 CColorSelector
 CCountingButton
 CCPixelView< PIXEL_TYPE >Represents a set of LED objects
 CCPixelView< CRGB >
 CCRGBRepresentation of an RGB pixel (Red, Green, Blue)
 CCRGBPalette16RGB color palette with 16 discrete values
 CCRGBPalette256RGB color palette with 256 discrete values
 CCRGBPalette32RGB color palette with 32 discrete values
 CDATA_NOPDummy class for output controllers that need no data transformations
 CDefaultPlatform
 CDefaultSerialSettings
 CDefaultSettingsDefault Settings for the MIDI Library
 Cfl::Description
 Cfl::DigitalPin
 Cfl::enable_if< Condition, T >
 Cfl::enable_if< true, T >
 Cfl::EngineEvents
 CFastPin< PIN >The simplest level of Pin class
 Cfl::FileSystem
 Cfl::FixedMap< Key, Value, N >
 Cfl::FixedMap< int, FxPtr, FASTLED_FX_ENGINE_MAX_FX >
 Cfl::FixedSet< Key, N >
 Cfl::FixedVector< T, N >
 Cfl::FixedVector< Key, N >
 Cfl::FixedVector< PairKV, N >
 CFrameBufferBase
 Cfl::FrameTracker
 Cfl::FxCompositor
 Cfl::FxEngineManages and renders multiple visual effects (Fx) for LED strips
 Cfl::HeapVector< T >
 Cfl::HeapVector< CRGB >
 Cfl::HeapVector< fl::HeapVector< float > >
 Cfl::HeapVector< float >
 Cfl::HeapVector< Pair >
 CIEEE754binary32_tTypedef for IEEE754 "binary32" float type internals
 CInterpData< KeyT, ValT >
 Cfl::is_base_of< Base, Derived >
 Cfl::is_base_of_v_helper< Base, Derived >
 Cfl::is_pod< T >
 Cfl::is_pod< bool >
 Cfl::is_pod< char >
 Cfl::is_pod< double >
 Cfl::is_pod< float >
 Cfl::is_pod< int >
 Cfl::is_pod< long >
 Cfl::is_pod< long double >
 Cfl::is_pod< long long >
 Cfl::is_pod< short >
 Cfl::is_pod< signed char >
 Cfl::is_pod< unsigned char >
 Cfl::is_pod< unsigned int >
 Cfl::is_pod< unsigned long >
 Cfl::is_pod< unsigned long long >
 Cfl::is_pod< unsigned short >
 Cfl::is_pod_v_helper< T >
 Cfl::is_same< T, U >
 Cfl::is_same< T, T >
 Cfl::is_same_v_helper< T, U >
 Cfl::JsonDocument
 Cjust8bitsStructure representing 8 bits of access
 CKey
 CKeyboardState
 Cfl::LargeBlockAllocator< T >
 CLedColumns
 CLedRopeInterface
 Cfl::FrameInterpolator::Less
 Cfl::EngineEvents::Listener
 Cfl::RedSquare::Math
 CMessage< SysExMaxSize >
 CMessage< Settings::SysExMaxSize >
 CMidiInterface< Transport, _Settings, _Platform >The main class for MIDI handling. It is templated over the type of serial port to provide abstraction from the hardware interface, meaning you can use HardwareSerial, SoftwareSerial or ak47's Uart classes. The only requirement is that the class implements the begin, read, write and available methods
 CMidiShieldButton
 Canimartrix_detail::modulators
 CNoiseGenerator
 CNOPSPIOutput< _DATA_PIN, _CLOCK_PIN, _SPI_CLOCK_DIVIDER >A nop/stub class, mostly to show the SPI methods that are needed/used by the various SPI chipset implementations
 Cfl::NumberField
 CObjectFLED
 Canimartrix_detail::oscillators
 CPainter
 Cfl::Pair< Key, Value >
 Cfl::pair_xy< T >
 Cfl::Pir
 Cfl::PirAdvanced
 CPixelController< RGB_ORDER, LANES, MASK >Pixel controller class
 CPixelControllerVtable< PixelControllerT >
 CPixelIterator
 CCPixelView< PIXEL_TYPE >::pixelset_iterator_base< T >Iterator helper class for CPixelView
 Cgen.Point
 Cfl::PointerDeleter< T >
 Cfl::PointerDeleter< fl::FastLEDANIMartRIX >
 Cfl::PointerDeleter< uint8_t >
 CPotentiometer
 Cfl::PtrTraits< T >
 Cfl::PtrTraits< fl::Frame >
 Cfl::PtrTraits< fl::Fx >
 Cfl::PtrTraits< fl::WeakReferent >
 Cqfx< T, F, I >Template class for representing fractional ints
 Cfl::Referent
 CREFHardwareSPIOutput< _DATA_PIN, _CLOCK_PIN, _SPI_CLOCK_DIVIDER >A skeletal implementation of hardware SPI support
 Canimartrix_detail::render_parameters
 Canimartrix_detail::rgb
 CRgbw
 CRipple
 CRPN
 Cfl::scoped_array< T, Deleter >
 Cfl::scoped_array< CRGB >
 Cfl::scoped_array< fl::HeapVector< float > >
 Cfl::scoped_array< float >
 Cfl::scoped_array< Pair >
 Cfl::scoped_array< uint8_t >
 Cfl::scoped_ptr< T, Deleter >
 Cfl::scoped_ptr< fl::FastLEDANIMartRIX >
 Cfl::scoped_ptr< uint8_t >
 Cfl::ScreenMap
 CSelectableAbstract class for "selectable" things
 CSerialMIDI< SerialPort, _Settings >
 Cfl::Singleton< T, N >
 Cfl::Slice< T >
 Cfl::Slider
 Cfl::SortedHeapMap< Key, Value, Less >
 Cfl::SortedHeapMap< uint32_t, FramePtr, Less >
 Cfl::SortedHeapVector< T, LessThan >
 Cfl::SortedHeapVector< Pair, PairLess >
 Cfl::StringFormatter
 Cfl::StrN< SIZE >
 Cfl::StrN< FASTLED_STR_INLINED_SIZE >
 Csub4Structure representing 32 bits of access
 CThru
 CTimer
 Cfl::Title
 CToggleButton
 Cfl::Transition
 CTRGBGradientPaletteEntryUnionStruct for digesting gradient pointer data into its components
 Cui_state
 Cfl::FsImpl::Visitor
 Cfl::WeakPtr< T >
 Cfl::WeakReferent
 Cfl::XMap
 Cfl::XYMap
 CEnum